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minecraft:mod:modpack [2026/03/06 04:43] raccoonminecraft:mod:modpack [2026/03/06 05:50] (current) raccoon
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     * it's difficult to justify putting it as early in the tech tree as i'd like it to be. AE and Equivalent Exchange both share a theme in reducing material object to energy; maybe i could justify it as "MV electronics attached to Literal Magic"? Annihilation/formation as a sister concept to transmutation seems like it could be interesting.     * it's difficult to justify putting it as early in the tech tree as i'd like it to be. AE and Equivalent Exchange both share a theme in reducing material object to energy; maybe i could justify it as "MV electronics attached to Literal Magic"? Annihilation/formation as a sister concept to transmutation seems like it could be interesting.
  
 +----
  
 i'm playing through FTB: Interactions right now to give me some insight. here's a list of things that bug me: i'm playing through FTB: Interactions right now to give me some insight. here's a list of things that bug me:
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   * one of the first impressions you get from the pack is the fact that you start in a skyblock world, for the reason that playtesters would die repeatedly while attempting the onboarding quests in the overworld (by the quest book's admission). this is not a good thing to admit about your game design. why did you trick me into playing a skyblock pack before i get to play the actual game?   * one of the first impressions you get from the pack is the fact that you start in a skyblock world, for the reason that playtesters would die repeatedly while attempting the onboarding quests in the overworld (by the quest book's admission). this is not a good thing to admit about your game design. why did you trick me into playing a skyblock pack before i get to play the actual game?
   * the alchemic condenser //requires// dyed terracotta. not regular terracotta. not a specific color of terracotta. any dyed terracotta. [[https://github.com/FTBTeam/FTB-Interactions/issues/85|this is intended]], and it's because you're supposed to harvest the dyed terracotta that decorates your skyblock platforms. this reason isn't acceptable. why are you asking me to make something i can't produce all the ingredients for yet? why are you asking me to scavenge decorative blocks? what is the justification for this machine not working with regular terracotta? it's a small thing, but it's awful. game design jail.   * the alchemic condenser //requires// dyed terracotta. not regular terracotta. not a specific color of terracotta. any dyed terracotta. [[https://github.com/FTBTeam/FTB-Interactions/issues/85|this is intended]], and it's because you're supposed to harvest the dyed terracotta that decorates your skyblock platforms. this reason isn't acceptable. why are you asking me to make something i can't produce all the ingredients for yet? why are you asking me to scavenge decorative blocks? what is the justification for this machine not working with regular terracotta? it's a small thing, but it's awful. game design jail.
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 +----
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 +here are the mod choices which most strongly constrain the minecraft version i use:
 +
 +^ (mod)               ^ 1.7      ^ 1.12     ^ 1.20            ^
 +| gregtech            | 5, 6, 6U | CE, CEu  | CEu Modern      |
 +| equivalent exchange | ProjectE | ProjectE | ProjectE, EE"4" |
 +| opencomputers       | yes      | yes      |                 |
minecraft/mod/modpack.txt · Last modified: by raccoon

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