minecraft:mod:my-mods:bunyedit:argument-types
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minecraft:mod:my-mods:bunyedit:argument-types [2024/02/23 20:51] – Specify default magnitude for `grow`. raccoon | minecraft:mod:my-mods:bunyedit:argument-types [2024/02/24 04:45] (current) – raccoon | ||
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'' | '' | ||
- | ===== grow ===== | + | ===== bound ===== |
< | < | ||
< | < | ||
- | component: <growDirection> | + | component: <boundDirection>[< |
- | growDirection: N|E|S|W|U|D|F|B|L|R|* | + | boundDirection: N|E|S|W|U|D|F|B|L|R|* |
magnitude: <int> | magnitude: <int> | ||
</ | </ | ||
+ | //note: this section documents the way bound arguments will work in 0.5.0. in 0.4.x the default magnitude is 1, and each component can only specify one '' | ||
- | represents | + | represents a relative |
- | direction can be specified absolutely, or relative to the direction the player is facing ((F)ront, (B)ack, (L)eft, (R)ight). | + | direction can be specified absolutely, or relative to the direction the player is facing ((F)orward, (B)ackward, (L)eft, (R)ight). |
'' | '' | ||
magnitude represents a number of blocks to grow by in that direction. a negative number can be specified to allow for shrinking. | magnitude represents a number of blocks to grow by in that direction. a negative number can be specified to allow for shrinking. | ||
+ | |||
+ | examples: | ||
+ | < | ||
+ | * : the same as the current selection. | ||
+ | FB1,LR2 : expanded by one block forward and backward, two blocks left and right | ||
+ | </ |
minecraft/mod/my-mods/bunyedit/argument-types.1708721484.txt.gz · Last modified: 2024/02/23 20:51 by raccoon